Heartland Frontier Content Update - v0.2.8


The heartland is the last untamed frontier on the continent. Feuding lords, barbarian chieftains and great powers all seek to exploit and colonise your homeland. Build up your forces, found a nation and resist the foreign invaders.

Heartland Frontier is a 4x strategy game with roleplaying elements. Customise your  class, faith and starting position then enter the randomly generated world. Dynamic events based on your current situation means every game is different.

A little bit about where the game stands as-is:

  • Classes: The Soldier, The Bishop.
  • Faiths: Paganism, Sun Cult, Moon Cult.
  • Events: Over 40 context-sensitive events.
  • Units: 10 different cohort types spread across 4 different specialisations - infantry, cavalry, skirmishers and siege.
  • Trade Goods: 10 resources - each with a unique bonus that directly affects gameplay.




Map Generation: Starting Ruins

Map generation improved to include settlement ruins at the start of the game. Ruins can be repopulated and converted into cities by building a colony on top of them. Colonies require 10 Influence to construct, or 5 Influence if you have the fur trade good.


NPC Factions

This week I have started work on expanding the functionality of existing factions. Previously only the player could create factions, they could then recruit additional characters that would fight for them.

Now NPC characters will be able to create factions. Once they control more than 1 city they will have the ability to create their own faction with themselves as leader.

NPC factions operate the same way as player factions, they can recruit their own lieutenants, set there war goals, and combine their forces to easily siege and take objectives.

Files

Heartland Frontier v0.2.8.exe 39 MB
Apr 24, 2020

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