30 December 2022 Hotfix
Saxon Kings » Devlog
This week I have configured combat to be a lot less RNG. Before you attack a province, you are now shown a percentage chance of victory when attacking an enemy territory.
A full list of changes this week are as follows:
- Combat is now decided by a percentage chance based on the relative army sizes.
- When an army loses a battle, a proportion of units will retreat to an adjacent friendly province.
- Moved Wessex starting position from Devonshire to Dorset.
- Sound added for when you deploy a unit.
- Sound added for when you transfer a unit.
- Sound added for when you open a battle.
- Sound added for when you minimise a battle.
- Sound added for when you dismiss a battle.
Build: v22.12.30
Saxon Kings
Medieval risk and diplomacy
Status | Released |
Author | Ben |
Genre | Strategy, Simulation |
Tags | 4X, Alternate History, Board Game, grand-strategy, Historical, map, Medieval, War, wargame |
Languages | English |
More posts
- New game coming 22 September 2023Aug 25, 2023
- Declaring war on rival kingdomsFeb 10, 2023
- Irish KingsFeb 03, 2023
- Scottish KingsJan 28, 2023
- Welsh KingsJan 06, 2023
- 23 December 2022 HotfixDec 23, 2022
- 16 December 2022 HotfixDec 16, 2022
- 2 December 2022 HotfixDec 02, 2022
- 25 November 2022 HotfixNov 26, 2022
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