Minor Update - v0.2.2


This week the casualty counter on the summary screen has been fixed. The attacker modifier has been reduced, as well as a couple of changes to how division reinforcement works.

  • Soldiers trained and casualties are now properly counted.
  • Attacker modifier changed from -66% to -33%.
  • Reinforcement now takes priority over automatic recruitment.
  • Reinforcement Rate now determines the target manpower level for Divisions:
    • Reinforcement Rate of 60% and a Division with 40% manpower will reinforce 20% to match the Reinforcement Rate.
    • Reinforcement Rate of 60% and a Division with 80% manpower will not reinforce as it is above Reinforcement Rate.

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