Content Update v0.2.0
Battle for Europe 1900 » Devlog
Train different types of Divisions. Assign them to Corps and Armies. Fight battles with offensive and defensive modifiers to inflict casualties on the enemy.
Army Management
- Recruit divisions from a range of templates such as elite guards or conscript infantry.
- Spend cash and time to recruit soldiers into your army.
- Assign Divisions from your reserve to existing Corps or create entirely new ones.
- Expand your Army capacity as the number of your Divisions and Corps grow.
Land Combat
- Assign Corps to your frontline territories.
- Valid attacks show a battle arrow, hover over the arrow to preview attacks before you make them.
- Casualties are based on the attacker and defender's manpower, as well as associated modifiers.
- Stack offensive and defensive modifiers to inflict more casualties.
- Divisions will retreat from the front line to the Reserve if their manpower drops below 40%.
- Capture territories by forcing the defender to retreat all of their Divisions from battle.
Further updates will follow until bugs are fixed and mechanics are balanced.
Get Battle for Europe 1900
Battle for Europe 1900
World War I Grand Strategy
Status | In development |
Author | Ben |
Genre | Strategy, Simulation |
Tags | Alternate History, Economy, grand-strategy, Historical, map, Tactical, War, World War I, World War II |
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